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	<title>Comments on: Making Comics thoughts</title>
	<link>http://pwbeat.publishersweekly.com/blog/2006/11/22/making-comics-thoughts/</link>
	<description>The News Blog of Comics Culture</description>
	<pubDate>Sun, 22 Nov 2009 22:19:31 +0000</pubDate>
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		<title>by: Hutch</title>
		<link>http://pwbeat.publishersweekly.com/blog/2006/11/22/making-comics-thoughts/#comment-17861</link>
		<pubDate>Thu, 23 Nov 2006 06:01:13 +0000</pubDate>
		<guid>http://pwbeat.publishersweekly.com/blog/2006/11/22/making-comics-thoughts/#comment-17861</guid>
					<description>The link doesn't appear to go anywhere (at least it didn't load anything in the two browsers that I tried it with).
I think there is a significant difference between acting and illustrating (as if that such surprise anyone).
With acting (at least in terms of theatre ... it is different in film), you have the opportunity to constantly evolve.  Even in film, you can do multiple takes.
When illustrating, you have one shot.  You do the image.  Now, it can be, certainly in comics, where someone might come back and request a change to it.  And so you get a do-over.  Depending on how much lead-time there is, one might have multiple opportunities to re-do an image to 'get it right'.  But eventually, the image is done and that is it.
With theatre, one can continue to experiment with a moment until they ge the desired effect.  Even with film, it can be done over and over until the director gets the desired effect (because the return in that case is immediate).  When you're dealing with art ... the turnaround time is much different.  An editor may not always get the desired optimal effect.  Somtimes an editor might have to settle for something a little less than they were expecting in order to make a deadline.
So in essence, I think it is really difficult to try and compare the results of acting to illustrating.</description>
		<content:encoded><![CDATA[<p>The link doesn&#8217;t appear to go anywhere (at least it didn&#8217;t load anything in the two browsers that I tried it with).<br />
I think there is a significant difference between acting and illustrating (as if that such surprise anyone).<br />
With acting (at least in terms of theatre &#8230; it is different in film), you have the opportunity to constantly evolve.  Even in film, you can do multiple takes.<br />
When illustrating, you have one shot.  You do the image.  Now, it can be, certainly in comics, where someone might come back and request a change to it.  And so you get a do-over.  Depending on how much lead-time there is, one might have multiple opportunities to re-do an image to &#8216;get it right&#8217;.  But eventually, the image is done and that is it.<br />
With theatre, one can continue to experiment with a moment until they ge the desired effect.  Even with film, it can be done over and over until the director gets the desired effect (because the return in that case is immediate).  When you&#8217;re dealing with art &#8230; the turnaround time is much different.  An editor may not always get the desired optimal effect.  Somtimes an editor might have to settle for something a little less than they were expecting in order to make a deadline.<br />
So in essence, I think it is really difficult to try and compare the results of acting to illustrating.
</p>
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