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	<title>Comments on: GTA IV end of life as we know it</title>
	<link>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/</link>
	<description>The News Blog of Comics Culture</description>
	<pubDate>Sun, 08 Nov 2009 20:38:46 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.0.2</generator>

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		<title>by: Robyo</title>
		<link>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1735884</link>
		<pubDate>Thu, 12 Jun 2008 01:24:01 +0000</pubDate>
		<guid>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1735884</guid>
					<description>GTAIV is certainly a groundbreaking videogame that is worth waiting in line for.  Each time I play the game I discover something new.  It is truely remarkable how much thought was put into the game.  There is a reason why everyone is rating this game a 10 out of 10 and violence alone does not get you a 10.  

The people that are talking negatively against the game do not play videogames, and most certainly haven't even played the game they are critical about.</description>
		<content:encoded><![CDATA[<p>GTAIV is certainly a groundbreaking videogame that is worth waiting in line for.  Each time I play the game I discover something new.  It is truely remarkable how much thought was put into the game.  There is a reason why everyone is rating this game a 10 out of 10 and violence alone does not get you a 10.  </p>
<p>The people that are talking negatively against the game do not play videogames, and most certainly haven&#8217;t even played the game they are critical about.
</p>
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		<title>by: James Van Hise</title>
		<link>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1402925</link>
		<pubDate>Wed, 30 Apr 2008 16:34:37 +0000</pubDate>
		<guid>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1402925</guid>
					<description>It was also covered yesterday on National Public Radio. The videogame market never interested me and I didn't even realize until a couple years ago that adults actually played these things. I remember 3 years ago watching Simon Pegg in SPACED (soon on dvd in the US) and SHAUN OF THE DEAD and laughing at this guy in his 30s playing video games. I thought it was meant as a joke.</description>
		<content:encoded><![CDATA[<p>It was also covered yesterday on National Public Radio. The videogame market never interested me and I didn&#8217;t even realize until a couple years ago that adults actually played these things. I remember 3 years ago watching Simon Pegg in SPACED (soon on dvd in the US) and SHAUN OF THE DEAD and laughing at this guy in his 30s playing video games. I thought it was meant as a joke.
</p>
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		<title>by: Tommy</title>
		<link>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1399137</link>
		<pubDate>Wed, 30 Apr 2008 08:38:54 +0000</pubDate>
		<guid>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1399137</guid>
					<description>That mural is the most beautiful piece of ART I have EVER seen!!

BATMAN FAN?  Visit The Bat-Blog!
http://www.bat-blog.com

Thanks, Tommy</description>
		<content:encoded><![CDATA[<p>That mural is the most beautiful piece of ART I have EVER seen!!</p>
<p>BATMAN FAN?  Visit The Bat-Blog!<br />
<a href='http://www.bat-blog.com' rel='nofollow'>http://www.bat-blog.com</a></p>
<p>Thanks, Tommy
</p>
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		<title>by: Mark Coale</title>
		<link>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1396729</link>
		<pubDate>Wed, 30 Apr 2008 01:51:39 +0000</pubDate>
		<guid>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1396729</guid>
					<description>Man, I barely played San Andreas. 

No way will I ever manage to get close to finishing this.

I guess I'll stick to DS Soduku for now.</description>
		<content:encoded><![CDATA[<p>Man, I barely played San Andreas. </p>
<p>No way will I ever manage to get close to finishing this.</p>
<p>I guess I&#8217;ll stick to DS Soduku for now.
</p>
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		<title>by: Bill Cunningham</title>
		<link>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1395843</link>
		<pubDate>Tue, 29 Apr 2008 22:46:42 +0000</pubDate>
		<guid>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1395843</guid>
					<description>Either way, you are looking at mostly adults (over 18) buying an adult game(Rated M for mature) ...

The fact that parents and Senators are wasting precious time that could be better spent... well, there's the crime, not ads on bus stops and trains.</description>
		<content:encoded><![CDATA[<p>Either way, you are looking at mostly adults (over 18) buying an adult game(Rated M for mature) &#8230;</p>
<p>The fact that parents and Senators are wasting precious time that could be better spent&#8230; well, there&#8217;s the crime, not ads on bus stops and trains.
</p>
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		<title>by: Cheese</title>
		<link>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1395580</link>
		<pubDate>Tue, 29 Apr 2008 22:13:48 +0000</pubDate>
		<guid>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1395580</guid>
					<description>Will's numbers are right, he got them from the ESRB (Entertainment Software Rating's Board) who do extensive surveys every year.  You have to figure that Minesweeper is considered a game, so that skews the age a little higher. A better number would be who plays console games, that numbers lower, from the ESA (Entertainment Software Assoc.) '80% of console game buyers were over 18.' so take that as you will.   

I got GTA4 this morning and spent an hour in Liberty City before going to work, when I get hoe I don't think I'll be going out again until, y'know, forever.</description>
		<content:encoded><![CDATA[<p>Will&#8217;s numbers are right, he got them from the ESRB (Entertainment Software Rating&#8217;s Board) who do extensive surveys every year.  You have to figure that Minesweeper is considered a game, so that skews the age a little higher. A better number would be who plays console games, that numbers lower, from the ESA (Entertainment Software Assoc.) &#8216;80% of console game buyers were over 18.&#8217; so take that as you will.   </p>
<p>I got GTA4 this morning and spent an hour in Liberty City before going to work, when I get hoe I don&#8217;t think I&#8217;ll be going out again until, y&#8217;know, forever.
</p>
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		<title>by: NYT loves GTA</title>
		<link>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1394788</link>
		<pubDate>Tue, 29 Apr 2008 20:34:56 +0000</pubDate>
		<guid>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1394788</guid>
					<description>[...] The world surely has changed.  As noted at the Beat, who would have expected a glowing front-page article about Grand Theft Auto from the New York Times back in the &amp;#8220;old days&amp;#8221;? [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] The world surely has changed.  As noted at the Beat, who would have expected a glowing front-page article about Grand Theft Auto from the New York Times back in the &#8220;old days&#8221;? [&#8230;]
</p>
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		<title>by: NYT loves GTA</title>
		<link>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1394782</link>
		<pubDate>Tue, 29 Apr 2008 20:34:23 +0000</pubDate>
		<guid>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1394782</guid>
					<description>[...] The world surely has changed.  As noted at the Beat, who would have expected a glowing front-page article about Grand Theft Auto from the New York Times back in the &amp;#8220;old days&amp;#8221;? [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] The world surely has changed.  As noted at the Beat, who would have expected a glowing front-page article about Grand Theft Auto from the New York Times back in the &#8220;old days&#8221;? [&#8230;]
</p>
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		<title>by: michael</title>
		<link>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1394707</link>
		<pubDate>Tue, 29 Apr 2008 20:27:02 +0000</pubDate>
		<guid>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1394707</guid>
					<description>Bill, as much as this is a non-issue to me, wheaton's statement, apparently from....somewhere, stating the average age of a videogamer, is somehow, doubtful to me.  

I'd bet the average age is actually in the mid-20's somewhere.</description>
		<content:encoded><![CDATA[<p>Bill, as much as this is a non-issue to me, wheaton&#8217;s statement, apparently from&#8230;.somewhere, stating the average age of a videogamer, is somehow, doubtful to me.  </p>
<p>I&#8217;d bet the average age is actually in the mid-20&#8217;s somewhere.
</p>
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		<title>by: Jay F.</title>
		<link>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1394702</link>
		<pubDate>Tue, 29 Apr 2008 20:26:46 +0000</pubDate>
		<guid>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1394702</guid>
					<description>I picked up my copy of GTA4 on the way into my (freelance) job today. Only about 10 people waiting outside the gamestop in Astoria today. Not bad. I'll bring it home with a few partial manuscripts and other assorted paperwork from my day life...but we know where I'll be tonight. 
Very cool to hear Brian W. designed some of Vice City - that game was so well done. Kudos!</description>
		<content:encoded><![CDATA[<p>I picked up my copy of GTA4 on the way into my (freelance) job today. Only about 10 people waiting outside the gamestop in Astoria today. Not bad. I&#8217;ll bring it home with a few partial manuscripts and other assorted paperwork from my day life&#8230;but we know where I&#8217;ll be tonight.<br />
Very cool to hear Brian W. designed some of Vice City - that game was so well done. Kudos!
</p>
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		<title>by: Reaching the top&#8230; &#171; Blurred Productions</title>
		<link>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1393867</link>
		<pubDate>Tue, 29 Apr 2008 18:28:18 +0000</pubDate>
		<guid>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1393867</guid>
					<description>[...] Reaching the&amp;#160;top&amp;#8230; Posted in Misc. Crap, New York Times, Video Games by Smith Michaels on April 29th, 2008   The New York Times reviews Grand Theft Auto IV (via the Beat) Niko Bellic is the player-controlled protagonist this time, and he is one of the most fully realized characters video games have yet produced. A veteran of the Balkan wars and a former human trafficker in the Adriatic, he arrives in Liberty City’s rendition of Brighton Beach at the start of the game to move in with his affable if naïve cousin Roman. Niko expects to find fortune and, just maybe, track down someone who betrayed him long ago. Over the course of the story line he discovers that revenge is not always what one expects. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Reaching the&nbsp;top&#8230; Posted in Misc. Crap, New York Times, Video Games by Smith Michaels on April 29th, 2008   The New York Times reviews Grand Theft Auto IV (via the Beat) Niko Bellic is the player-controlled protagonist this time, and he is one of the most fully realized characters video games have yet produced. A veteran of the Balkan wars and a former human trafficker in the Adriatic, he arrives in Liberty City’s rendition of Brighton Beach at the start of the game to move in with his affable if naïve cousin Roman. Niko expects to find fortune and, just maybe, track down someone who betrayed him long ago. Over the course of the story line he discovers that revenge is not always what one expects. [&#8230;]
</p>
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		<title>by: Chris Mautner</title>
		<link>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1393556</link>
		<pubDate>Tue, 29 Apr 2008 17:21:45 +0000</pubDate>
		<guid>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1393556</guid>
					<description>Just got my copy in the mail today. Hmmm ... suddenly I feel a little under the weather. I think I'll need to take a half-day.</description>
		<content:encoded><![CDATA[<p>Just got my copy in the mail today. Hmmm &#8230; suddenly I feel a little under the weather. I think I&#8217;ll need to take a half-day.
</p>
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		<title>by: Brian Wood</title>
		<link>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1393372</link>
		<pubDate>Tue, 29 Apr 2008 16:49:50 +0000</pubDate>
		<guid>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1393372</guid>
					<description>Since the very first Grand Theft Auto game in 1997 there have been angry parents and lawsuits - dozens of them.  And senators speaking out in it from the Senate floor.  Ain't nothing changed but the weather.  This franchise is an untouchable juggernaut - has been since Vice City (which I did all the design for, by the way, work for hire - ugh!)

bri</description>
		<content:encoded><![CDATA[<p>Since the very first Grand Theft Auto game in 1997 there have been angry parents and lawsuits - dozens of them.  And senators speaking out in it from the Senate floor.  Ain&#8217;t nothing changed but the weather.  This franchise is an untouchable juggernaut - has been since Vice City (which I did all the design for, by the way, work for hire - ugh!)</p>
<p>bri
</p>
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		<title>by: Bill Cunningham</title>
		<link>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1393243</link>
		<pubDate>Tue, 29 Apr 2008 16:22:58 +0000</pubDate>
		<guid>http://pwbeat.publishersweekly.com/blog/2008/04/29/gta-iv-end-of-life-as-we-know-it/#comment-1393243</guid>
					<description>And yet, there are parents groups who are having advertising for the game yanked from bus stops and trains in Chicago and Miami. 

http://wilwheaton.typepad.com/wwdnbackup/2008/04/regarding-gta-i.html</description>
		<content:encoded><![CDATA[<p>And yet, there are parents groups who are having advertising for the game yanked from bus stops and trains in Chicago and Miami. </p>
<p><a href='http://wilwheaton.typepad.com/wwdnbackup/2008/04/regarding-gta-i.html' rel='nofollow'>http://wilwheaton.typepad.com/wwdnbackup/2008/04/regarding-gta-i.html</a>
</p>
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