Archive for the 'Process' Category

Color Quandaries #2: The Barks Affair

04/2/08

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Excitement ran high on various message boards when an Amazon listing was found for The Carl Barks Collection Set 1, to be published by Gemstone.

It’s here - a ten-volume hardback set collecting Carl Barks’ complete Disney comics cycle! Remastered in more exceptional quality and color than earlier editions, the great tales of Donald Duck, Uncle Scrooge McDuck, Gladstone Gander, and Gyro Gearloose are accompanied by a vast selection of archival rarities and fascinating new editorials by lifetime Barks scholar Geoffrey Blum. This initial boxed set includes Barks’ very first 1940s adventures, including “Donald Duck Finds Pirate Gold,” “The Mummy’s Ring,” and “Pluto Saves the Ship!”


Priced at $150, this is not for the faint of heart, but it is still joyous news — the Barks canon comprises one of the greatest achievements of comics. It’s the American Tintin. While we’d prefer a kid and librarian friendly reprint series, they’ve tried that a few times, and it never seems to go over.

The trouble begins, however, with the coloring. Matthias Wivel goes on at length. Apparently this edition preserves coloring from the European Egmont edition of this deluxe reprint , and it’s not the best.

This is all well and good, but unfortunately thoroughly undermined by the colouring of the strips, which is not only amateurishly executed but fundamentally misconceived. In contrast to the earlier complete edition, Another Rainbow’s Carl Barks Library (‘CBL,’ 1983-90), the editors of the Egmont edition decided to publish the comics in colour. On paper, this is the right choice; wonderful as it is to experience Barks’ linework in black and white, the comics were drawn for publication in colour. Unfortunately the execution is close to disastrous.


Wivel posts comparisons to back up his contention. Unlike the more taste-oriented KILING JOKE example we just posted, this is something anyone should be able to see.


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Color Quandaries #1: Killing Joke

04/2/08

There’s a handsome new hardcover edition of THE KILLING JOKE by Alan Moore and Brian Bolland out, featuring remastered color by Bolland. PopCultureShock has done a side by side on the color, and some people, like Chris Butcher, find the new version less than compelling.
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This seems like a “changing tastes” thing. One style is more 80s, one more Aughts. Because we’re lurid, our personal tastes are a bit more with the original. But really, color is the hardest thing to judge objectively. Butcher writes:

I think my problem with it is that while artist Brian Boland brings a high degree of craft to the new colouring, he’s drained all of the emotion and… art… out of the work. Little touches like the cast-shadows on the cuffs of the Joker’s sleeves, for example, added more personality and depth to the art than all of the soft airbrush modelling in the world could hope to accomplish. At work my opinion is in the minority, with the majority of customers loving the hell out of the new look. Enh.


The new look may be more tasteful, but at least the modeling is kept to a minimum. Subjective or not, every time we flip through a stack of “mainstream” comics, our eyes are assaulted by a barrage of ghastly, life-draining “cgi” style coloring that has the major effect of ruining any of the balance of light and shade that the original artists were going for. Late deadlines are probably the main reason, but in general this “cgi-stylee” look takes real skill to carry out, and time.

Editing notes: Shonen Jump, Brevoort

04/1/08

Shonen Jump editor in chief Masahiko Ibaraki recalls his career, including the early years:

Each editor is assigned a mangaka to work with. The first mangaka assigned to me was Akira Miyashita. I feel as if my training as an editor came from working with the mangaka, not my superiors. When I was assigned to Mr. Miyashita, the editor who came before me worked with me for just one day and said, “You should do it from now on.” I still remember how Miyashita looked when we first met. He was a tall guy with black glasses who said to me, “We should go out and get something to drink.” To this day, the Shonen Jump editorial department has a tradition: each editor is given a large discretion. Even though I was pretty busy back then I still enjoyed those days.


Ibaraki also shows that even the mightiest mangazine of them all has its ups and downs:

In 1982, when I joined Shonen Jump the circulation number was 25.5 million copies. Then the circulation grew as high as 65.3 million copies in 1995 because of hit titles such as Dragon Ball, Slam Dunk and others. However, after 1995 the circulation decreased constantly until last year. The circulation number last year was 27 million copies. We’ve seen good days and bad days, but I believe in a bright future for manga. Manga can be created with pen and papers, so it has unlimited possibilities. I hope Shonen Jump will keep producing cool manga with unknown talents like it has in the past.


§ MEANWHILE… Tom Brevoort begins his dip into the mailbag:

What makes a bad editor?

This could be many, many columns in and of itself, and has been if you dig through the archives of this blog. If I had to narrow it down, though, I think the worst editors in general have been those who really wanted to be writing the comics themselves, and who used their position and authority to attempt to do just that, from the back seat. The editor isn’t there to tell his story, the editor is there to help the creators tell their stories. And while the editor will always have a certain amount of say in what goes into a given story, they’re not the star of the show. To be an effective editor, you need to be ready and willing to stand in the wings while other people take the bows. Hiring whomever happens to walk in the door that day regardless of appropriateness for the assignment is bad editing. Not having a viewpoint of some kind leads to bad editing.


Well said, Tom!

So you wanna break into comics…

03/25/08

Tony Lee’s He’s Only A Writer column at Comics Bulletin surveys a bunch of folks, including Lee Nordling, Andy Schmidt, Rob Levin, Joshua Hale Fialkov, Keith Giffen, Andrew Foley and even (gasp) The Beat on pitching and how to convey yourself during the long, grueling task of selling yourself as a writer:

[Nordling]: Ask for advice, not for jobs. Listen. Discuss what they’ve suggested, showing that you listened. Thank them in person (if that’s how you met them), and thank them later by correspondence - then ask for suggestions about whom they might recommend you speak to that they know. You’ll then be able to use their name as a reference to begin the process over again.

Eventually, you’ll come across somebody who’s interested in what you do, and you’ll get work or the job you’re seeking. This is advice I got from a professional counselling company that specializes in this kind of work, and it’s never failed me.

Sound advice from Brian Wood

03/14/08

Speaking of SPLAT, the New York Post (!) previews the event with a cheeky lede:

BESIDES all the usual dreams young people move to New York to chase - singing, acting, sleeping with the governor - you can now add authoring graphic novels to the list.

but then gets into a very serious discussion with Brian Wood about how to break into comics, and
this is as good a list as we’ve seen. Clip ‘n’ Save!

* Publish something, anything: “Just get something into print. Then you’re proven. The next editor you approach sees that someone has already banked on you,” Wood says. If no one will hire you, print up your own copies of a book to give away as samples. “Not only does your work look the best in a printed form, it shows you can follow through on a project.” * Have patience: “I went to conventions and gave away
these self-published books to anyone I could find. It took three years until anyone called me back. You can’t get discouraged,” Wood says. * Sell it before you draw it: “If you’re just trying to get an editor interested in you, you don’t have to fully execute your 100-page graphic novel. You can just do the first chapter.” * Find the right editor: Look at the mastheads of books that you like reading and send your work to whomever edits those. Then mail a hard copy of your work.
“Don’t e-mail. An editor can just hit delete on an e-mail.” * Take to the Web: “That’s what everyone says is the next big business model,” Wood says. Many aspiring artists have been offered work by putting samples of their stuff up online.

Jeff Smith on whether he tastes great or is less filling

02/27/08

200802271426New York Mag’s Vulture bloginterviews Jeff Smith today and they bring up where he sees himself on the spectrum of comics:

[Q:]This fall, a mini-debate popped up on comics Websites about the Best American Comics anthology. Heidi MacDonald, who writes the Beat, asked why more of the comics in that book didn’t tell great stories, and she specifically cited you as the kind of writer who is conspicuously absent from anthologies like this. And the debate about Bone in particular is continuing even this week. Do you think that there really is still a great split in the comics world between art comics and pop comics?

[A:] Yeah, I do. I’m not sure I’m too concerned about it. When you work in comics, you’re kind of used to lines in the sand. From the time you’re a kid, you’re kind of raised in this either/or type of a mind-set with comics: If you like Marvel comics, you can’t like DC comics. If you like superhero comics, you can’t like indie comics. There’s kind of like — I believe — a false dichotomy which puts a Chris Ware at one end and Bone at the other. But I don’t think one is more valid than the other. What are you going to do? It’s high art versus low art. You’ve got Chris Ware, who is Beethoven, and you have me. I’m the Beatles. One’s not better than the other. They’re just making different music.


If this doesn’t settle it, this isn’t the internet.

Oops…

Cartooner mom echoes blogger

02/21/08

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Vanessa Davis talks to her mom at the D&Q website. Say, maybe these autobio comics ARE the best form of storytelling!

Late artists crackdown at DC?

02/19/08

200802191213Rich Johnston, the only journalist in comics, dished up a very tasty rumor which has all the tang of fact:

Sources close to freelancers inform me that DC Comics has a new in house policy for pencillers. Aside from very specific contracted creators (such as Jim Lee), any penciller contracted to work on a monthly book must deliver complete turnaround of 22 pages of work in four weeks. Not a month, four weeks. If that schedule isn’t maintained, they’ll pull pages and assign them to other creators. And you may run short of future work. A reduction in quality is more acceptable than a reduction in quantity.

Specific examples I’ve been given include the recent issue of “Wonder Woman” was half Dodson and half Ron Randall. Also why Koi Turnball was dropped from “Jack Hawksmoor.” And it has been pointed out that there are already three fill-ins on the new “Legion” schedule.

Creators are also being dropped from exclusive contracts over this new regime. Expect certain publishing vultures to swarm.


There’s a lot to be said about this, including the changes in expectations and temperament required of today’s comics artists. It’s not enough to get Dan Spiegle every month (which would be fine with The Beat us, you’d better believe it), you have to get Bryan Hitch every month. But of course what you end up with is often something worse than either.

Former DCU editor Valerie D’Orazio has another take

Looking at the DC creative teams listed in the latest Previews, and noting how many books have fill-in artists or books with the art chores broken up, I can believe this. But I think it’s a mistake. We saw how well this method worked for Countdown. Nothing will kill a book like sloppy, rushed art or breaking up the art chores among several different artists. The other side of the coin is, do you want a book that is late?

[Above, cover to the originally solicited Secret History Of The Authority Jack Hawksmoor #1 by Cully Hamner. ]

When they came for Keith Champagne I said nothing

02/19/08

Frank Santoro in the comments section of the Comics Comics Cage Match on Paul Pope’s Heavy Liquid:

Oh, and I do want to mention that I’m getting a few emails from friends (and professionals in the, um, industry) who are too pussy to post a comment here but all more or less say “PP rules, Dan doesn’t know what he’s talking about.” What is it about comics artists who can’t,won’t, write about their likes and dislikes in a forum like this? Yet privately they’ll say “Oh, no, I don’t like so and so’s work.” Or even have super positive interesting things but feel like they can’t because they don’t want to “upset” people. Or their peers. Maybe thats it. I’m mostly talking about comics creators afraid to tell each other what they really feel about each other’s work.

D’Orazio dishes

02/11/08

The Comics Reporter interviews Valerie D”Orazio and she clears the air on a number of topics. The interview also makes you realize how seldom anyone who has worked in the mainstream comics industry in the “modern” era ever talks about it in an analytical way:

D’ORAZIO: When you are an assistant editor — at least from where I sat — your contrary opinion is not encouraged. And, if you’re female, that contrary opinion is not just discouraged — it’s seen as downright gauche. At any rate, you can be replaced pretty easily. You stay because you hope and dream you will be promoted. You see how cut-throat things are and you vow to swim with the sharks and get-ahead. Always there is this fear that if somehow you “screw up” and lose the job, you will never find another one in this small small industry — and that you are only competent to edit comic books. And that, in your sort-sighted view, no job could possibly be as cool as working in comic books. All this fosters a very conservative viewpoint, at least as far as work is concerned.


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Storytelling

02/7/08

Some storytellers on storytelling:

Todd Alcott:

The protagonist of 2001: A Space Odyssey is:

a) Moon-Watcher
b) The Monolith
c) Dr. Heywood R. Floyd
d) Dr. Dave Bowman
e) Dr. Frank Poole
e) HAL 9000
f) The frozen astronauts
g) None of the above



Neil Gaiman:

The oddest moment of today was finding a slip of paper in The Graveyard Book book I’m writing in, on stationary from the hotel I was in in Budapest in June, which listed everything that needed to happen in Chapter 7, including the climactic denouement which I was very proud of having come up with last week. Not sure whether this says something about my rubbish memory, or about the sometimes inevitable nature of storytelling. As in, “Of course it went there, because that was where it was going to go.”

§ Professional wrestler and sometime comics author, Raven:

There is a whole entire range of emotion and body language on the selling scale that could be encapsulated let’s say for babyfaces as simply as 1)no selling, 2) registering, 3) selling a little, 4) selling some more, 5) selling a lot, 6) selling to the point of hopelessness for the fan that you will ever recover, 7)no hope of recovery,8)signs of life, 9)more signs of life, 10) the possibility that with enough fan encouragement, you can possibly turn this thing around, 11)fire, 12) more fire, 13)fighting back, 14) comeback, 15)the post comeback, pre-finish full body fire to signify to the people that you are back in control and the heel is gonna pay. Also, let us not forget, that one’s body should still show how wracked with pain it is from step 8-step 15 and on through the rest of the match. Understand this, just b/c you are fired up and back in control, does not mean you should be hurting any less. It only means that you have found a way to fight through the pain with the help of the fans support. That is why people love wrestling, b/c they feel like they are a part of the show.

§ Steven Grant on thought balloons:

Once practically ubiquitous, the thought balloon has fallen on hard times the past couple decades. While there are old-timey comics fans (and professionals!) who believe thought balloons fell on hard times mainly because the too-cool-for-school “graphic literature” snobs bullied everyone into dropping them so as not to look “unsophisticated,” there were good reasons to stop using them. While no device should be characterized as “juvenile” – they are as they are used – thought balloons were mostly put to idiotic, as cheapjack exposition shortcuts.

Bonus: Jonathan Lethem on “plagiarizing”, via Leigh Walton.

The Self-Publishing Movement remembered

02/5/08

Over at his Boneville blog, Jeff Smith has started a series of posts looking back at the self-publishing movement of the 90s:

It’s been 15 years since I met Larry Marder, who introduced me to Dave Sim. Who in turn introduced me to Colleen Doran. Soon, along with James Owen and Martin Wagner, we created a limited edition print featuring all our characters to sign and give away to comic book store retailers.

We did this at a 1993 Diamond Comics Distributors retail show - - a few months after the industry was stunned by the announcement that six of Marvel’s top artists were forming their own company called Image Comics. The resulting rumors that we might be planning to form our own super group was irresistible. This was the beginning of what would be called The Self-Publishing Movement.


With Smith, Terry Moore and Dave Sim all launching new titles this year, it seems like a profitable time to look back at what the movement meant and where it’s gone. Back then it was all about a lone cartoonist writing, drawing, publishing, promoting and touring. It was a grueling one man (or one woman) show that proved to be too grueling for most people. The good news is that the current economics of comics allow publishers from stalwarts Fantagraphics and D&Q, to newer specialized houses like Buenaventura and Picturebox to pick up the business end of things while still allowing near-absolute creative freedom. The internet and shows like SPX and MoCCA — not to mention distributors like Sparkplug — have allowed an even greater blossoming.

The difference is that the pioneering generation was based around the pamphlet economy — putting out a regular COMIC BOOK was the goal. Nowadays it’s all about the collection. Young cartoonists can get on the map with a single mini-comic story instead of a planned 10 year epic story. Many of the 90s creators were more genre-tinged, as well. It would be just as profitable, perhaps, to look at how the economic switch has changed creative goals and processes.

And yet, see our earlier posting on the genre-more-than-tinged CRIMINAL. Brubaker and Phillips are pretty much doing things the old fashioned way — albeit in a “team” situation, not the lone cartoonist model — and getting a book out this time around involves a publishing deal with Marvel, promotions on a social network owned by Fox, and interviews with comics-loving celebrities. The hard work seems to be paying off — the second CRIMINAL collection debuted at #10 on the Diamond graphic novel initial order chart, a strong showing for a creator-controlled property. We’ve come a long way, baby.

Anyway, this series of postings at BONEVILLE — which will include guest blogs by Colleen Doran, Larry Marder, Paul Pope, Terry Moore, Charles Brownstein, and others — should be good reading.

More on comics and literary quality

02/5/08

Jennifer de Guzman looks at the ongoing literary debate and calls for higher criticism.

We don’t see more literary quality in comics being published today because too few critics treat comics as serious literature and art, critically reading and judging them without reference to non-literary works who happen to share the same format. I’m disappointed when I see “cultural critics” like Jeff Jensen, who recently wrote an essay in Entertainment Weekly about his love of comics, elevating the very genre that keeps comics from being taken seriously: superhero comics. (I know, I know, we don’t look to EW for high culture, but, really, was that the best they could give comics?) True comics advocates are not glorified fanboys. If the image of comics in society is that of source material for the latest summer blockbuster, why would anyone who wants to produce something of literary and artistic merit turn to comics as their medium? We’re lucky to get the few creators we have who have looked for and recognize literary merit in comics and endeavor to emulate it. If we’re going to get more of them, we need comics critics who treat the medium seriously, who, instead of glorifying the comics of their childhood and adolescence, know how to read comics and write about from as real literary critics.


Actually, I think this is beginning to be remedied a bit, with regular, consistent and higher-level online comics criticism from the Savage Critic Gang, the ongoing explorations at Comics Comics, Tom’s regular reviews, and so on. Blog Flume has posted some very good in-depth looks at craft, and there are other voices beginning to emerge—I’ll refrain from making a list because I’m sure to leave someone out. As more and more comics come out, more and more people want reliable, informed judgments on these huge piles of comics. It seems the next step is for more trusted authorities to collate these views — or what we used to call editorial supervision.

On a related note, Mark Andrews analyses Dick Hyacinth’s Top 10 over at the CBR blog, and wonders why EXIT WOUNDS topped so many lists:

Well, it’s a great book, don’t get me wrong. But it’s not the one I would have guessed would be received as THE GREATEST WORK OF THE YEAR by the critical hive-mind. It’s a different kind of good than the labyrinthian narrative wizardry of Fun Home, or the jaw dropping art of Black Hole. A quiet, distanced story like this one about the small battles played out against the sweeping tide of history feels like a completely different kettle o’ chowdah.

Tell you the truth, I’m kinda stumped why this book is so well received. Ask me again in ten years, when I’ve got some historical background. But, heck, it’s always nice to see really good books being celebrated.


My own guess would be that it’s because the book so clearly embodies the kind of literary qualities that so many seem to be calling for. Everyone more or less reached that conclusion on their own, as opposed to comparing it to some canonical chart, which isn’t a bad thing.

At any rate, this yearning for good criticism that de Guzman exemplifies seems to be one of the major streams bubbling around the water cooler-sphere these days. And many web sites seem to be joining the fray to become new collators of thought. No one has quite broken from the pack yet.

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One creator’s POD woes

01/24/08

We have no horse in this race, never having done any print-on-demand, and we’re completely ignorant as to who is the best and who isn’t. However we received a letter from a creator we know well recounting his POD headaches. We’ve edited this down a bit, and it does seem to be more a problem with the process in general than a rip off, but it does seem to be a cautionary tale for anyone who is expecting a speedy turnaround on their books.

Okay, this may be a non-issue for most. Maybe, it’s just happening to me, but it’s starting to turn into a very frustrating nightmare. As far as I know there aren’t to many choices [for print on demand] out there. www.comixpress.com and www.ka-blam.com are the only two I know of, outside of Lulu (and Lulu is just way to expensive ) that offer to sell your comics from their site, (Lulu no do that) which is really helpful.

I signed on with comixpress.com to get the first issue of [my comic] printed, and yes, they did a fine job, but since then I’ve been able to get a reply to my e mails to them once. I have people telling me they’ve ordered my book and haven’t received it. Again, no reply to my e mails. There’s supposed to be a section on their site where you can check your order status, but I’ll be dammed if I can find it.

I’ve tried using Ka-Blam in rebuke, but once I signed on with them, my user name got declared invalid by their system, and it won’t even let me reregister because “someone is already using that info.” My e mails to them also go unanswered and they even have a hot line which I’ve called. Also, no answer.

So, I’ve got potential readers miffed at ME for leading them to order something they haven’t gotten, and small press conventions passing me by because I can’t get a response.

Later this creator wrote that he had heard from someone at Kablam with information on how to log onto the site, and though it hadn’t worked at least they had replied to him.

So, this sounds like ordinary snafus but it’s best to make sure what your turnaround time is when going with a POD printer.

How to Draw like Brian Ralph

01/14/08

Drawlikeralph

More at the First Second blog.

Quote for the day

01/5/08

From the Eric Reynolds interview at The Comics Reporter on the productivity of Mome cartoonists

I feel like we’re in a good groove now, just by widening the pool a bit so people can take an issue or two off, here and there. Most of these folks have jobs, and ten pages every four months is a lot to ask, I can tell you myself.


Is it just us or is that a highly depressing rate of speed?

How to Survive Writing a Graphic Novel

01/4/08

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Grady Klein (The Lost Colony) says it with pictures at the First second Blog.

Anecdotes #2

12/21/07

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Ron Hogan at GalleyCat has a report on the Comic Book Club One Year Anniversary which we wrote about earlier, with a fuller report

It was definitely Fraction who said of his work on Punisher War Journal, one of the best mainstream superhero comics I know of right now, “I wanted to make the most metal comic in the whole world. This is a comic you’d paint on the side of your van.” (And it’s true; if I had a van I would totally paint Fraction’s Punisher on the side…unless I’d already covered it with his independent comic, Casanova.)


Ron also points us towards better pictures by Keith Huang, once of which we’ve ganked above. It also reminds us us of an exchange which we’ve recounted to several people since then but negelcted to recount here; this must be remedied.

You’ll recall the show is hosted by comics/comics fans Pete LePage, Justin Tyler and Alex Zalben. The guests were Bill Hader, Seth Meyers, Matt Fraction, Brian Bendis and Ed Brubaker. One of the segments involves audience questions and this one was the beloved chestnut “If you had a superpower what would it be?”

The answers started from the comics writer end. Ed said he’d like to have the power to sleep through the night. Bendis said he’d like to be able to spell. Fraction said he wished he didn’t have to eat, because then he’d have more time.

By now the SNL end of the couch was getting the drift here. “You guys need to stop thinking about work!” said Meyers. “I’d like a power that doesn’t come with Word! How about FLYING?”

Of course there was general hilarity, in the audience, but it was also a rather rueful moment. Granted the Marvel side was mentally fried from a day of Summiting, but it was also maybe a little more symbollic. In the world of the freelancer, it’s all about getting the work out, by any means necessary. When you deal with fantasies all day, they become all too quotidian. We’d all like more time to sleep.

Pope searches for literary quality in comics

12/13/07

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Paul Pope blogs at the First Second website:

Each facet of the comics medium is important and deserves its own special consideration, but it’s the writing in comics I’m thinking about right now. I often wonder why we don’t see more literary quality in the comics being published today, why we don’t have a John Steinbeck or Robert Penn-Warren in our medium, authors who can unfold a filagreed theme across an extended storyline and touch on that ineffable shade we call “the human condition.” Where are our Sam Hamiltons, our Willie Starks, our Jack Burdens, our Cal Trasks? It may simply be that good writing is rare. It is also entirely possible that most comics creators are simply unconcerned with developing literary themes in their work, favoring instead sweeping epics of good versus evil, populating their paper worlds with colorfully costumed heroes and villans invested with very little psychological complexity or self-awareness. It may be that most people who are attracted to the medium want very little more out of life than to draw pretty pictures, tell exciting, splashy stories, and get paid for it.

Jeff Parker on how to write for artists

11/21/07

Paging every screenwriter who is eyeing the comics medium: PLEASE READ THIS:

Do you really have to pick shots? Think hard on this one. Do you really have a good sense of what will make a good picture, or do you just feel like you’re supposed to do it because it’s your job? Because it’s not, necessarily. You can almost always tell an artist what really needs to happen in a scene, and she will have opinions on how that should all go down. And she’ll be taking composition into consideration, and balancing lots of visual elements. Can you do that? It’s not really necessary with a good artist, she’ll do it anyway. But if that isn’t a strength of yours, then don’t impose such notes on our artist.

Jill Thompson Blogs

11/19/07

magic trixieJill Thompson has a blog, and it’s just as chatty, smart and quirky as the lady herself.

I think the one bit of advice I gave out more than anything else during the 4+ hours of portfolio review was to ditch the pencil, get a ballpoint pen and sit in a cafe and do gesture drawings. I found that the luxury of the eraser doesn’t free up most people’s drawings, it actually limits them. Not every drawing is going to be perfect, especially in school. Skritch out a 3 minute figure and move on to the next one. And draw your friends. Especially their clothes and the folds in fabric. Study body language and gesture and the way clothing moves.
If you want to cheat and look at comics instead of doing the homework-study Jaime Hernandez. Can you get that elegance,body language, flow of clothing, and those subtle facial expressions in the minimal amount of linework? Look at the random doodles of Alex Toth. Pure drawing.


Also included, photos of a tiny owl, and a preview of Magic Trixie, her series of children’s books for Simon & Shuster.

Dave Roman explains your career

11/15/07

Is there anyone out there who doesn’t like Dave Roman, because if there is, we’ll knock your lamps out. The Nickelodeon magazine editor and cartoonist is back with a guide to being a freelancer that might just be the best advice you will ever read:

What kind of illustrator are you?
For any one assignment there are thousands of artists that could potentially be hired. Why should an editor or art director hire you? You need to figure out what makes your art unique. Because when there are a thousand artists who would all like the same gig, often just being good isn’t enough. You have to have a distinctive voice. It’s not about whether you can draw a bowl of fruit, it’s about how bad-ass, or realistic, or cute you can draw that fruit and convince people that no one has ever drawn it that way before. This sometimes gets confused with “the hot style,” but really it comes down to making art that lots of people find appealing and want to see more of. Figure out what your strengths are and what adjectives people use to describe the way you draw. Is it elegant, surreal, old-fashioned, cute, edgy, hip, classy, pretty, dynamic, dramatic, soft, hard, or all of the above? You may not want to categorize yourself, but to a certain extent you will need to if you want to focus yourself and find the places that will actually hire you.


Much more sense in the link. Bookmark and print out and learn the rules, like “Don’t be a jerk.”

Get the lead out

11/7/07

For all the writer/artist types out there, this might be a cool diversion.

A website devoted to pencils of all shapes, sizes and colors.

If you’re a striking writer, stock up on writing utensils while you have the chance.

Posted by Mark Coale

The wit and wisdom of Steven Grant, part XLVII

10/26/07

From this week’s Permanent Damage:

Ultimately there’s no publisher in America today predicated on the idea of letting talented creators go their own way, because no publisher has a coherent plan for capitalizing on that, and that goes for both indie and mainstream. So, really, it falls to creators themselves. Which means there’s “selling out” and there’s “selling out.” To work in as many venues as possible, and to do the most impactful work there to open more opportunities to do the comics you think should be done instead of what publishers and editors should be done, to take the opportunities presented to you and do your best with them and to pry open new opportunities even when it sometimes means accommodating other expectations to get what you want, that’s an okay kind of selling out. It’s only trouble if accommodating other expectations at your own expense becomes habitual and reflexive. Wanting to write “popular material” in the absence of good ideas for that material, that’s not such a great way of selling out.

More on storytelling

10/24/07

storeyvilleThe Post That Wouldn’t Die continues to captivate the blogosphere, and many of my private conversations. My mom called to say she enjoyed it, which was nice. Eddie Campbell, ties it in with a larger thesis of conservatism breeding homogeniety in comics.

Frank Santoro author of STOREYVILLE, pipes up independently, and I would be overjoyed if his comments were substitued for mine, because he says what I was trying to say in a paragraph:

I feel like I need to be careful here because I’m not saying that I don’t like the new crafty, abstract work that was in evidence this year — I’m simply taking note that there is something new going on. And I like it. The work is beautiful. I do, however, lament the absence of strong characters in this new trend. Whether the comic is well-executed or dashed off what I notice is there isn’t much of a story or any real characters to identify with. There’s no distance, no mediator between the artist’s intention and the reader’s comprehension. I know I’m over-generalizing here. But it’s sort of like abstract painting, which I love, but often leaves me wanting more. Yet the work is usually so visually stunning that one has to hope that the craft and narrative elements will start to balance out. And, ultimately, I hold out much more hope for this approach to making alt comics than the rehashing of every Clowes, Ware, or Tomine story of the last 15 years.


I don’t mean to taint Santoro as an ally — he just happened to notice the same thing I’ve been noticing.

Of course for every person who shares the same concerns, there are the continuing grossly unhelpful over-generalizarions such as the reduction of my argument to “Chris Ware hates storytelling comics” . The worst offender is undoubtedly this guy who, shamefully, actually thinks he agrees with me . No you don’t, and just go away.

Independently, The Comics Journal crowd goes on for 14 pages over Craig Yoe’s yearly lament that “the kids can’t draw.” The Golden Age of comics truly was Roy Crane, and Craig and I probably agree on that.


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